MicroProse is back from the dead; announces three strategy simulation games

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Every writer has words they never think they’ll be able to write again, locked away in a drawer of unspoken dreams. For me, those words were “MicroProse announces…”

Every writer has words they never think they’ll be able to write again, locked away in a drawer of unspoken dreams. For me, those words were “MicroProse announces…”

Looks like I’m going to have to find something new to put away in my impossible chimeras closet because I just got the press release announcing the return of Microprose.

If you’re unfamiliar with MicroProse, it’s responsible for some of the most iconic strategy and simulation games of the 80s and 90s, including the Civilization series, the Falcon X.0 series, MechCommander, the XCOM series, and more. others.

The company’s closure in 2003 was mourned by many fans of the genres they specialized in, including yours truly.

Since then, the brand has changed hands a few times, and apparently its owners have decided to bring it back in style.

With “in style” I mean with strategy simulation games, three of them.

We obtain power of the sea developed by Triassic Games, Second front by Hexdraw, and Task Force Admiral by Drydock Dreams Games.

Below is a trailer, screenshots, and an official description for each. They’re all coming to Steam with no release date yet.

Sea Power: Naval Combat in the Missile Age

Brought to you by lead designer Cold Waters, Sea Power puts you in control of NATO and Warsaw Pact forces in modern naval conflict.

Whether it’s sniping Boghammars in a surface duel, battling aerial attackers armed with long-range missiles, or hunting down enemy submarines with surface planes and ships, advanced weapons and sensors are at your disposal.

Can you successfully hide your strengths while detecting and tracking theirs? It’s up to you to play cat and mouse on the high seas, take the initiative and attack with the advantage of surprise on your side. And at all times, you must respect the rules of engagement and be careful not to cause an unnecessary incident that could lead to an escalation. After all, you can’t really be sure who that radar contact is at 30,000 feet, can you?

Second front

Second Front is the WWII tactical game genre fans always wanted and never quite got. Featuring a full-fledged 3D engine and an easy-to-use user interface, the game is easy to play but hard to master.
Playing a deeper tactical game than your average X-Com clone, with competent AI and a powerful editor to create scenarios and campaigns has long been a tactical gamer’s dream.

Second Front includes several campaigns covering different fronts of World War II and sporting German, American and Russian units. Scenarios unfold in a 60-turn battle cycle, from morning to night. Fight and rest or push your troops to the limit and press the attack. These are not scripted battles, but continuous emergent skirmishes with lingering casualties, fatigue, and experience.

Task Force Admiral Vol.1: American Carrier Battles

Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on commanding a US Navy aircraft carrier task force during the early Pacific War.
As Commander-in-Chief, you are tasked with seeking the destruction of enemy naval forces and preventing your adversary, the Japanese Navy, from accomplishing their objectives. To achieve your ends, you have at your disposal the most formidable sea projection weapon known to man in 1942: your carrier battle groups and the task forces that support them.

Forget the limitations of the past and let the best of wargaming and simulation blend and flourish in this new take on command at sea! Relive the great battles of the first year of the Pacific War as if you were there yourself. Here, there’s no dice rolling, no artificial skill tree, no arbitrary stats, selective fog of war, or supernatural crystalline communications. It’s real-time crisis management, uncompromising realism and historicity, as little abstraction as possible, and lots of action, suspense and refreshing gameplay packed into the same computer software.

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